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#ai
September 18, 2026

Previously On - a recap of your own game, built in an hour

TL;DR - Previously On watches your gameplay footage, figures out what you did, and the next time you sit down it plays you a...

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#unity
September 7, 2026

Card Kings - the game that was almost there

TL;DR - Card Kings: Magical Journey was a mobile game I spent close to a year on at Jelly Button, from 2020 into 2021....

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#game-dev
July 27, 2026

The countdown is ticking

Earlier today, the GMTK Game Jam - the largest game jam on itch.io, and second only to the Global Game Jam - concluded.

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#unity
July 23, 2026

Exploding Sheep - Minesweeper, but the mines are woolly and the numbers lie a little

TL;DR - Exploding Sheep is a free, browser-playable puzzle game where you guide a shepherd through a minefield, using sheep as shields and Minesweeper...

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#macos
July 17, 2026

Quick Study - an offline Magic card index for your menu bar

TL;DR - I built Quick Study, a small Spotlight-style macOS menu-bar app for looking up Magic: The Gathering cards. Global hotkey, type a name,...

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#unity
July 5, 2026

Favorite Assets - bookmarks for your Unity project

TL;DR - I made a small Unity Editor package that lets you bookmark assets and folders into a dedicated window, with groups and sorting....

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#unity
February 12, 2024

What did I learn from teaching Unity?

This past summer, before the war shuffled our priorities, I had the opportunity to teach a beginner’s course in Unity at The Academic College...

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#unity
April 15, 2022

Unity Shell - run command-line tasks from Unity

TL;DR - I forked a repository for a package that simplifies working with the command line in the Unity Editor, and made it more...

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