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// 13 posts · page 1 of 2
#aiPreviously On - a recap of your own game, built in an hour
TL;DR - Previously On watches your gameplay footage, figures out what you did, and the next time you sit down it plays you a...
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#unityCard Kings - the game that was almost there
TL;DR - Card Kings: Magical Journey was a mobile game I spent close to a year on at Jelly Button, from 2020 into 2021....
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#game-devThe countdown is ticking
Earlier today, the GMTK Game Jam - the largest game jam on itch.io, and second only to the Global Game Jam - concluded.
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#unityExploding Sheep - Minesweeper, but the mines are woolly and the numbers lie a little
TL;DR - Exploding Sheep is a free, browser-playable puzzle game where you guide a shepherd through a minefield, using sheep as shields and Minesweeper...
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#macosQuick Study - an offline Magic card index for your menu bar
TL;DR - I built Quick Study, a small Spotlight-style macOS menu-bar app for looking up Magic: The Gathering cards. Global hotkey, type a name,...
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#unityFavorite Assets - bookmarks for your Unity project
TL;DR - I made a small Unity Editor package that lets you bookmark assets and folders into a dedicated window, with groups and sorting....
Read →What did I learn from teaching Unity?
This past summer, before the war shuffled our priorities, I had the opportunity to teach a beginner’s course in Unity at The Academic College...
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#unityUnity Shell - run command-line tasks from Unity
TL;DR - I forked a repository for a package that simplifies working with the command line in the Unity Editor, and made it more...
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